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Articles in the iPhone Category

Business, Headline, iPhone »

By Ohad Barzilay | 25 Dec 2008 | No Comment   

Many iPhone developers are trying their best to estimate of how the rank in the App Store translates in sales. Apparently, a few developers already released some of their data, which is interesting to read.

This article will detail two apps - iFart and Oz Weather - which published real data, and will try to draw a picture of how the App Store rank and sales affect each other.

As an appetizer, seems #1 app is downloaded more than 10K times a day, and if sold for $0.99 makes more than $9,900 a day. Now that we know this, we can estimate the #2 app in the US - EA’s SimCity selling for $9.99 - is making around $100,000 a day ($70,000 after Apple takes it’s commission). Quite a number!
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Android, News Flash, iPhone »

By Ohad Barzilay | 12 Nov 2008 | No Comment   

Two really nice interviews with seniors in the Mobile Games industry:

Smartphone.biz-news published an interview with Xavier Carrillo, CEO and founder of Digital Legends Entertaiment (DLE). Xavier talked with David Montgomery about how the iPhone changed the mobile games space, and about their game Kroll.

Interestingly, smartphones have become such attractive platforms for gaming almost as a by-product of the drive to create multi-media handsets.

The demand for more megapixels on cameras led to more RAM, the popularity of mobiles as music players required more storage capacity and the addition of TV functionality led to improved hardware accelerators.

For gamers, Carrillo said it means someone playing a game on a smartphone on the train to work can now expect a quality similar to that on their PS3 at home.

Another interesting interview is the one MocoNews’ Tricia Duryee held with Gonzague de Vallois, Gameloft’s SVP of Worldwide Publishing.

During Glu’s Q3 conference call, the company mentioned that the adoption of smartphones is actually negatively impacting mobile game sales because they aren’t typically tied to a carrier’s deck, where games are sold. Are you seeing that, too?: “Yes, it depends on the carriers. With both AT&T (NYSE: T) and T-Mobile, you can download Blackberry games, but they [the carriers] were taken by surprise by the strong take-off of the smartphone content business—first the smartphone sales and then the content business. They are all taking care of that now, and will all be live by the end of the year. There are lost opportunities now, but all of this will be taken care of by the end of the year.”

News Flash, iPhone »

By Ohad Barzilay | 11 Nov 2008 | No Comment   

NPD Group ranked Apple’s iPhone 3G as the leading handset purchased by US Adults during Q3 2008, surpassing the Motorola RAZR. RAZR had been ranked by NPD as the top-selling consumer handset for the past 12 quarters.

The top handset models in rank order, based on unit sales in Q3, were as follows:

  1. Apple iPhone 3G
  2. Motorola RAZR V3 (all models)
  3. RIM Blackberry Curve (all models)
  4. LG Rumor
  5. LG enV2

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News Flash, iPhone »

By Ohad Barzilay | 7 Oct 2008 | No Comment   

Independent research can sometimes give very interesting results. On one such research, ‘Tommo_UK’, a member of the Mac Obsorver’s Apple Finance Board forum, and ‘howlongtoretire’ from Investor Village’s AAPL Sanity board, collected serial and IMEI numbers from iPhone owners, in an attempt to know how many iPhone devices had been manufactured by Apple.

As the project progressed and more details were collected in the Google Docs spreadsheet, around 170 devices’ details were collected, and by analyzing the IEMI number, they have reached the conclusion that atleast 9.1 Million devices had been produced. Read more »

News Flash, iPhone »

By Ohad Barzilay | 3 Oct 2008 | No Comment   

Apple sent a statement to all its developers announcing the lifting of the NDA restrictions that forbid developers from talking about software for the iPhone and iPod touch.

Developers will still have to stick to an NDA that covers iPhone hardware and new features, however.

Here is the statement as published on their development site: Read more »

BlackBerry, J2me, Press Releases, Symbian, Windows Mobile, iPhone »

By Ohad Barzilay | 10 Sep 2008 | One Comment   

New Technology Allows Developers to “Write Once, Run Anywhere” Across Mobile, Smartphone and Web 2.0 Landscapes

SAN FRANCISCO - September 9, 2008 - Mytopia Inc., an innovator in cross-platform technology, today announced the official launch of RUGS™ (the Real-time Universal Gaming System), a patent-pending, proprietary framework for rapid rich media creation across the Web, mobile and smartphone landscapes. The revolutionary new technology, which was announced this afternoon in a presentation given at the prominent TechCrunch50 conference in San Francisco, allows developers to code rich, connected applications one time, and simultaneously deploy native versions to every supported platform, including iPhone, Windows Mobile, BlackBerry, Symbian, Android and J2ME devices, as well as popular web platforms like Facebook’s F8 and Google’s Open Social. Content created on RUGS harnesses the unique capabilities of each platform, while running from a singular code base. For more information about Mytopia, please visit www.mytopia.com. Read more »

Business, News Flash, iPhone »

By Ohad Barzilay | 23 Aug 2008 | No Comment   

iFund is an investment fund created by KPCB (Kleiner Perkins Caufield & Byers) to invest in iPhone oriented start-ups. It has a US$100 Million pool and has already invested in 5 companies: Whrrl (whose parent company is Pelago), iControl, Gogii, Ngmoco and another unnamed (yet) company.

While Whrrl is a location-based service and iControl is a remote-monitoring one, Gogii and Ngmoco are gaming companies about to launch this fall.

Gogii Games was started by George Donovan, after selling his previous company  Infiknowledge Inc. to Traffix Inc. Gogii received $5 Million from KPCB and is concentrating on casual games that will be both online and based on social networks, targeting the iPhone primarily.

Ngmoco is a company created by KPCB by bringing a few former EA seniors together. Bing Gordon, formerly chief creative officer of EA, is on the board and Neil Young (no, not THAT one…) is the CEO. Neil was on the team of games such as Sims 2 and the up-coming Spore. Also, Bing Gordon is on the board of Zynga as well, a company KPCB also invested in and which concentrated on making a games network which is cross-social-networks. Thus, it is likely the new compnay is going to play a role in facebook/myspace/etc, as well as on the iPhone.

According to the NYT, iFund investments range from $100K to $15 million, and KPCB already invested between $5M to $8M in these companies.

It would be interesting to see how things will go for these companies and how different will they be.

News Flash, iPhone »

By Ohad Barzilay | 10 Aug 2008 | One Comment   

iPhone Dev Team has released their latest PwnageTool update, now supporting the iPhone 2.0.1 OS and including Installer 4 beta.

Apple’s latest iPhone 2.0.1 OS was said to have a new basaband firmware that prevents sim unlock, making the iPhone only usable with the operators signed with apple. Also, the new OS broke the jailbreak process of PwnageTool which made it impossible to run jailbreak apps.
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